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Media Channel Taxonomy

Status: Draft Specification Version: 1.0.0-draft Last Updated: 2026-01-23
This specification defines a standardized taxonomy for advertising media channels. It is designed for interoperability across media planning tools, ad tech platforms, and AI-powered advertising agents.

Motivation

The advertising industry lacks a standardized channel taxonomy. While IAB Tech Lab provides taxonomies for content, audience, and ad products, no equivalent exists for media channels. This leads to:
  • Inconsistent channel naming across platforms
  • Difficulty aggregating cross-channel campaign data
  • Confusion between channels, formats, and buying models
  • Friction in automated media planning workflows
This specification addresses these gaps by defining:
  1. Media Channels - How buyers allocate budget (planning abstractions)
  2. Property Types - Addressable inventory surfaces with verifiable ownership
  3. Clear distinction between channels, property types, and formats

Design Philosophy

Channels represent how buyers plan and allocate budget, not where ads technically render. This is a deliberate design choice. Buyers don’t say “I have 500Kforweb"theysay"Ihave500K for web" — they say "I have 500K for display” or “I have $300K for OLV.” The channel taxonomy reflects this reality.

Key Principles

  1. Planning-oriented: Channels match how agencies structure media plans
  2. Lightweight tags: Channels help buyers express intent, not enforce precise classification
  3. Multi-channel support: Properties may align with multiple channels (YouTube = olv, social, ctv)
  4. Publisher-declared: Publishers indicate which channels their inventory supports
  5. Agent-reconciled: Sales agents match buyer intent with publisher claims

Channels vs Technical Substrates

Channels deliberately avoid substrate-level concepts like “web” or “mobile app” because:
  • Buyers don’t plan that way
  • Most digital inventory would fall into both categories
  • The same placement can be bought different ways
Instead, channels describe buying contexts: display, OLV, social, search, CTV, etc.

Terminology

The key words “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”, “RECOMMENDED”, “MAY”, and “OPTIONAL” in this document are to be interpreted as described in RFC 2119.

Definitions

Media Channel

A media channel describes how buyers allocate budget. It represents a planning abstraction that encodes assumptions about audience, environment, and buying approach. Channels are defined by buying context, not by:
  • Technical substrate (web vs app)
  • How the ad looks (that’s a format)
  • The specific technology serving the ad

Property Type

A property type describes a specific addressable inventory surface where:
  • Ownership can be verified (e.g., via adagents.json)
  • Ads can be programmatically served
  • Identifiers exist for the property (domains, app IDs, device IDs)
Property types are technical classifications, distinct from channels. The same property may support multiple channels.

Format Category

A format category describes HOW an ad renders - its creative unit type. Examples: video, audio, display, native. Formats are orthogonal to channels.

Understanding Channels vs Property Types

ConceptQuestion It AnswersDetermined ByExample
ChannelHow do buyers allocate budget?Planning contextretail_media
Property TypeWhere does the ad technically render?Addressable inventory surfacewebsite

Why This Matters

Consider retail media: when a buyer allocates budget to “retail media,” they’re buying:
  1. Sponsored products on retailer websites
  2. Display ads on retailer apps
  3. Off-site ads using retailer data
  4. In-store digital screens
All of these are retail_media channel, but the property types vary (website, mobile_app, dooh).

Multi-Channel Properties

Properties can align with multiple channels. Examples:
PropertyChannelsReasoning
YouTubeolv, social, ctvDifferent buying contexts on same platform
ESPN Appolv, displaySupports video and display inventory
Amazonretail_media, search, displayMultiple ad products

When to Use Each

Use channel when:
  • Filtering products by budget allocation category
  • Reporting on media mix
  • Expressing buyer intent in product discovery
Use property_type when:
  • Validating inventory ownership via adagents.json
  • Technical ad serving decisions
  • Platform-specific targeting

Media Channels

Channel Enum

The following 19 channels MUST be supported. Implementations MAY extend with additional channels using the ext field.
ChannelDescription
displayDigital display advertising (banners, native, rich media)
olvOnline video outside CTV (pre-roll, outstream, in-app video)
socialSocial media platforms
searchSearch engine advertising
ctvConnected TV and streaming on television screens
linear_tvTraditional broadcast and cable television
radioTraditional AM/FM radio broadcast
streaming_audioDigital audio streaming services
podcastPodcast advertising
doohDigital out-of-home screens
oohClassic out-of-home (billboards, transit)
printNewspapers, magazines, print publications
cinemaMovie theater advertising
emailEmail advertising and newsletters
gamingIn-game advertising
retail_mediaRetail media networks and commerce marketplaces
influencerCreator and influencer partnerships
affiliateAffiliate networks and performance-based partnerships
product_placementProduct placement and branded content

Channel Definitions

display

Digital display advertising including banners, native units, and rich media across web and app environments. Includes:
  • Display banners on websites
  • Display ads in mobile apps
  • Native content units
  • Rich media ads
  • Interstitials (non-video)
Excludes:
  • Video ads (use olv or ctv)
  • Social platform ads (use social)
  • Search results (use search)
  • Retail media placements (use retail_media)
Typical Formats: display, native, rich_media

olv

Online video advertising delivered outside of CTV/television environments. Includes:
  • Pre-roll, mid-roll, post-roll on websites
  • In-app video ads
  • Outstream/in-feed video
  • YouTube video ads (when not on TV screens)
  • Video on news sites, sports sites, etc.
Excludes:
  • CTV/streaming on TV screens (use ctv)
  • Social platform video (use social)
  • Linear TV (use linear_tv)
  • Retail media video (use retail_media)
Typical Formats: video Note: OLV (Online Video) is a distinct planning bucket from CTV. Agencies commonly budget separately for “OLV” and “CTV” campaigns.

social

Social media platform advertising, regardless of technical delivery surface. Includes:
  • Meta platforms (Facebook, Instagram, Threads)
  • X (Twitter)
  • TikTok
  • LinkedIn
  • Snapchat
  • Pinterest
  • Reddit
  • YouTube (when bought through social-style targeting)
Excludes:
  • Influencer content on social platforms (use influencer)
  • Video ads bought for reach, not social engagement (consider olv)
Typical Formats: display, video, native Note: Social is defined by BUYING CONTEXT (social platform ad tools) and audience engagement model. Search engine results pages and search advertising networks. Includes:
  • Google Search ads
  • Microsoft Bing ads
  • DuckDuckGo ads
  • App store search ads
  • Shopping/product listing ads in search context
Excludes:
  • Display ads on search engine properties (use display)
  • Retail media search (use retail_media)
Typical Formats: text, display (shopping)

ctv

Connected TV advertising delivered through streaming applications on television screens. Includes:
  • Streaming service apps (Netflix, Hulu, Max, etc.)
  • Virtual MVPDs (YouTube TV, Sling, etc.)
  • Free ad-supported streaming TV (FAST)
  • Smart TV native apps
  • Gaming console streaming apps
Excludes:
  • Linear broadcast/cable (use linear_tv)
  • Video on phones/tablets/desktops (use olv)
  • YouTube on mobile (use olv or social)
Typical Formats: video

linear_tv

Traditional broadcast and cable television advertising. Includes:
  • National broadcast networks (ABC, CBS, NBC, Fox)
  • Cable networks (ESPN, CNN, HGTV)
  • Local broadcast stations
  • Addressable linear TV
Excludes:
  • Streaming on TV screens (use ctv)
  • TV Everywhere apps on mobile (use olv)
Typical Formats: video

radio

Traditional AM/FM radio broadcast advertising. Includes:
  • Terrestrial radio stations
  • Satellite radio (SiriusXM terrestrial simulcast)
  • HD Radio
Excludes:
  • Streaming audio services (use streaming_audio)
  • Podcasts (use podcast)
Typical Formats: audio

streaming_audio

Digital audio streaming services. Includes:
  • Music streaming (Spotify, Apple Music, Amazon Music, Pandora)
  • Audio content platforms
  • Digital radio streams (iHeartRadio digital, TuneIn)
Excludes:
  • Podcasts (use podcast)
  • Terrestrial radio simulcast (use radio)
Typical Formats: audio, display (companion)

podcast

Podcast advertising, including host-read and dynamically inserted ads. Includes:
  • Host-read sponsorships
  • Dynamically inserted audio ads
  • Podcast network advertising
Excludes:
  • Music streaming (use streaming_audio)
  • Video podcasts on YouTube (use olv or social)
Typical Formats: audio

dooh

Digital out-of-home advertising on electronic screens in public spaces. Includes:
  • Digital billboards
  • Transit screens (subway, bus shelters, airports)
  • Retail/mall digital displays
  • Gas station screens
  • Elevator screens
  • Stadium/venue digital signage
Excludes:
  • Static billboards (use ooh)
  • Cinema screens (use cinema)
Typical Formats: display, video

ooh

Classic out-of-home advertising on physical (non-digital) surfaces. Includes:
  • Static billboards
  • Transit posters
  • Street furniture
  • Wallscapes
  • Wild postings
Excludes:
  • Digital screens (use dooh)
Typical Formats: display (static)

print

Newspaper, magazine, and other print publication advertising. Includes:
  • Newspaper display ads
  • Magazine display ads
  • Newspaper/magazine inserts
  • Trade publication advertising
Excludes:
  • Digital versions of publications (use display)
  • Direct mail
Typical Formats: display (static)

cinema

Movie theater advertising. Includes:
  • Pre-show advertising
  • On-screen trailers and ads
  • Lobby displays
  • Concession advertising
Excludes:
  • Streaming movie services (use ctv)
Typical Formats: video, display

email

Email advertising and sponsored newsletter content. Includes:
  • Sponsored email newsletters
  • Email display advertising
  • Dedicated email sends
Excludes:
  • Transactional email
  • CRM/owned email marketing
Typical Formats: display, native

gaming

In-game advertising across gaming platforms. Includes:
  • In-game display ads
  • Rewarded video ads
  • Playable ads
  • Advergames
  • Esports sponsorships
  • Gaming influencer integrations
Excludes:
  • Ads in non-gaming apps (use display or olv)
  • Gaming content on streaming platforms (use ctv or olv)
Typical Formats: display, video, native

retail_media

Retail media networks and commerce marketplace advertising. Includes:
  • Retail media networks (Amazon Ads, Walmart Connect, Target Roundel)
  • Grocery and delivery platforms (Instacart, DoorDash, Uber)
  • Travel marketplaces (Expedia, Booking.com, Kayak)
  • Financial services marketplaces
  • Sponsored product listings
  • On-site display and video on commerce platforms
  • Off-site ads using retailer first-party data
Excludes:
  • General display ads (use display)
  • Social commerce (use social)
  • Search ads on non-commerce platforms (use search)
Typical Formats: native, display, video Note: Retail media is distinguished by its transactional context and closed-loop attribution capabilities.

influencer

Creator and influencer marketing partnerships. Includes:
  • Sponsored content creation
  • Brand ambassador programs
  • Affiliate creator partnerships
  • User-generated content campaigns
Excludes:
  • Ads placed on creator content by platforms (use social)
  • Podcast host reads (use podcast)
Typical Formats: video, native, display Note: influencer describes the BUYING MODEL (creator partnership) rather than where content appears.

affiliate

Affiliate networks, comparison sites, and performance-based publisher partnerships. Includes:
  • Affiliate networks (CJ, Rakuten, Impact, Awin, ShareASale)
  • Comparison shopping engines (NerdWallet, Bankrate, The Points Guy)
  • Review and recommendation sites
  • Coupon and deal sites (RetailMeNot, Honey)
  • Content commerce (editorial with affiliate links)
  • Lead generation sites
  • Cashback and loyalty programs
Excludes:
  • Standard display ads on affiliate sites (use display)
  • Influencer partnerships (use influencer)
  • Retail media sponsored products (use retail_media)
Typical Formats: native, display, text Note: affiliate describes the BUYING MODEL (performance-based, CPA/CPC/rev-share) rather than where content appears.

product_placement

Product placement, branded content, and sponsorship integrations. Includes:
  • Traditional product placement (film, TV)
  • Virtual product placement
  • Branded entertainment
  • Event sponsorships
  • Naming rights
  • Branded content series
Excludes:
  • Influencer partnerships (use influencer)
  • Standard ad placements at sponsored events (use appropriate channel)
Typical Formats: native, video

Property Types

Property types describe addressable inventory surfaces with verifiable ownership. They are used in adagents.json for authorization validation.

Property Type Enum

Property TypeDescriptionExample Channels
websiteWeb properties accessible via browserdisplay, olv
mobile_appNative mobile applicationsdisplay, olv, social, gaming
ctv_appConnected TV applicationsctv
desktop_appDesktop applications (Electron, native)streaming_audio, gaming
doohDigital out-of-home screen networksdooh
podcastPodcast feeds and episodespodcast
radioRadio station propertiesradio
streaming_audioDigital audio streaming propertiesstreaming_audio

Channels Without Property Types

The following channels do not have corresponding property types because they lack addressable, verifiable inventory surfaces in the traditional sense:
  • linear_tv - Broadcast/cable inventory is managed through different authorization mechanisms
  • ooh - Physical inventory lacks digital identifiers
  • print - Physical publication inventory
  • cinema - Theater inventory management systems
  • email - Email list ownership differs from property authorization
  • influencer - Creator relationships rather than property ownership
  • affiliate - Performance-based partnerships, placements appear on partner websites
  • product_placement - Content/event relationships rather than properties
  • retail_media - Platform-managed inventory within retail ecosystems
  • search - Platform-managed inventory
  • social - Platform-managed inventory

Relationship Between Concepts

┌─────────────────────────────────────────────────────────────────┐
│                        MEDIA CHANNEL                            │
│         How buyers allocate budget (planning abstraction)       │
│                                                                 │
│   display, olv, social, search, ctv, linear_tv, podcast,       │
│   streaming_audio, radio, dooh, ooh, print, cinema, email,     │
│   gaming, retail_media, influencer, affiliate, product_placement│
└─────────────────────────────────────────────────────────────────┘

┌─────────────────────────────────────────────────────────────────┐
│                      PROPERTY TYPE                              │
│   Addressable inventory with verifiable ownership (technical)   │
│                                                                 │
│   website, mobile_app, ctv_app, desktop_app, dooh,             │
│   podcast, radio, streaming_audio                               │
└─────────────────────────────────────────────────────────────────┘

┌─────────────────────────────────────────────────────────────────┐
│                      FORMAT CATEGORY                            │
│         How the ad renders (orthogonal to channel)              │
│                                                                 │
│     audio, video, display, native, rich_media, text            │
└─────────────────────────────────────────────────────────────────┘

Implementation

JSON Schema

Channels are defined in the AdCP schema at:
/schemas/v1/enums/channels.json
{
  "$schema": "http://json-schema.org/draft-07/schema#",
  "$id": "/schemas/enums/channels.json",
  "title": "Media Channel",
  "description": "Standardized advertising media channels describing how buyers allocate budget",
  "type": "string",
  "enum": [
    "display",
    "olv",
    "social",
    "search",
    "ctv",
    "linear_tv",
    "radio",
    "streaming_audio",
    "podcast",
    "dooh",
    "ooh",
    "print",
    "cinema",
    "email",
    "gaming",
    "retail_media",
    "influencer",
    "affiliate",
    "product_placement"
  ]
}

Usage in Product Discovery

When filtering products by channel:
{
  "filters": {
    "channels": ["ctv", "olv", "streaming_audio"]
  }
}

Usage in Property Definitions

Properties in adagents.json declare which channels they support:
{
  "properties": [
    {
      "property_id": "youtube_app",
      "property_type": "ctv_app",
      "name": "YouTube CTV",
      "supported_channels": ["ctv", "olv", "social"],
      "identifiers": [
        {"type": "roku_store_id", "value": "12345"}
      ]
    }
  ]
}

Extensibility

Implementations MAY support additional channels beyond this specification using the ext field pattern:
{
  "channel": "display",
  "ext": {
    "sub_channel": "native_content"
  }
}

Versioning

This taxonomy follows Semantic Versioning:
  • MAJOR: Removing channels, changing channel semantics
  • MINOR: Adding new channels (append-only)
  • PATCH: Clarifying descriptions, fixing typos
Adding new channels is a MINOR version change and MUST NOT break existing implementations.

Migration from Legacy Channel Values

Prior to this taxonomy, AdCP used a different set of channel values. The following table maps legacy values to the new taxonomy:
Legacy ValueNew Channel(s)Notes
displaydisplayNo change, but now excludes video
videoolv, ctvSplit by viewing environment
audiostreaming_audio, podcast, radioSplit by audio type
nativedisplayNative is a format, not a channel
webdisplay, olvWeb is a substrate, not a planning bucket
mobile_appdisplay, olv, gamingApp is a substrate, not a planning bucket
doohdoohNo change
ctvctvNo change
podcastpodcastNo change
retailretail_mediaRenamed
commerce_mediaretail_mediaRenamed
socialsocialNo change
sponsorshipproduct_placementRenamed and refined

Migration Guidance

  1. Identify the planning context: Determine HOW the buyer allocates budget, not where ads technically render.
  2. Split video by environment: If video was a single category, split into olv (desktop/mobile) and ctv (TV screens).
  3. Remove substrate channels: If you had web or mobile_app as channels, map to planning-oriented channels (display, olv) based on buying context.
  4. Update filters: When filtering products, use the new channel values.

Edge Cases and Ambiguities

YouTube Classification

YouTube spans multiple channels depending on context:
ScenarioChannelReasoning
YouTube video ad on phone/desktopolv or socialDepends on buying approach
YouTube video ad on CTVctvTV screen environment
YouTube ShortssocialShort-form social context
YouTube Musicstreaming_audioAudio streaming context

Retail Media Complexity

Retail media may eventually warrant sub-channels:
ScenarioCurrentPotential Future
Sponsored products on Amazonretail_mediaretail_media_search
Display on retailer siteretail_mediaretail_media_display
Off-site using retailer dataretail_mediaretail_media_offsite
For now, use retail_media with format filters to distinguish.

Gaming vs Display/OLV

ScenarioChannelReasoning
Rewarded video in mobile game via Unity AdsgamingGaming-specific ad network
Banner in casual game via AdMob general pooldisplayStandard mobile programmatic
Esports tournament sponsorshipgamingGaming audience context

Influencer vs Social

ScenarioChannelReasoning
Buying promoted posts through Instagram AdssocialPlatform ad tools
Contracting an influencer directlyinfluencerCreator partnership
Platform-inserted ads around creator contentsocialPlatform ad tools

Future Considerations

The following channels may be added in future versions based on market evolution:
  • messaging - WhatsApp Business, Telegram ads
  • xr - VR/AR advertising
  • ai_agents - AI assistant and chatbot advertising

References

Changelog

1.0.0-draft (2026-01-23)

  • Initial draft specification
  • 19 channels defined (planning-oriented approach)
  • 8 property types defined
  • Clear distinction between channel (planning abstraction), property_type (technical surface), and format
  • Multi-channel support for properties
  • Migration guide from legacy values